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: GamePolitics.comIan Bogost's Killer Flu Game Simulates Spread of Influenza
By gamepolitics
With all of the hype about Swine Flu lately, Ian Bogost points out that his Persuasive Games studio partnered with Traffic Games of Scotland a few months back to create Killer Flu.
The game, built at the request of the UK Clinical Virology Network, teaches players lessons about how seasonal and pandemic influenza spread:
While our game focuses on an avian flu pandemic, the same principles apply to the present situation. The players of the game will find it more difficult than they suspect to create the pandemic the news would have us believe is imminent...
Via: Gamasutra
Full post as published by GamePolitics.com on May 04, 2009 (boomark / email).
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