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: GamePolitics.comStudy: Med Students Receptive to Game & New Media-based Learning
By pete_gallagher
A new study into the use of videogames and other emergent media in medical education found that students were overwhelmingly in favor of the implementation of such technology into their coursework.
"Medical Student Attitudes Toward Video Games and Related New Media Technologies In Medical Education" (PDF) was authored by Frederick Kron, Craig Gjerde, Ananda Sen and Michael Fetters. The study queried 217 medical students from the University of Wisconsin-Madison and the University of Michigan, of which 53 percent were female.
109 of the respondents were 'self-identified game players,' and the survey provided a unique look into the gaming habits of college medical students. 70 percent said that time spent playing games had decreased since starting professional school, while the top answers to why they play were 'help me relax' (77%), 'fun way to spend time with existing friends,' (67%) and 'allow me to avoid studying' (63%).
Males were also 4.4 times more likely to play games than their female counterparts.
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Full post as published by GamePolitics.com on June 24, 2010 (boomark / email).
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