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: GamePolitics.comResearcher: Violent Content Alone Does Not Increase Aggression
By pete_gallagher
A psychology student at Canada's Brock University has undertaken a study on the relation between videogames and aggression, but his research seeks to examine whether other elements of games, rather than violence only, can lead to increased hostility.
26-year old Paul Adachi, as part of his push for a PhD, has already experimented on 50 students between the ages of 17 and 19. His plan, as detailed by the Standard, involves having subjects play two games—one non-violent (the racing game Fuel) and one violent (the action-adventure title Conan)—while attempting to determine if a game's level of competiveness, difficulty and pace of play contributed to a rising level of aggression.
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Full post as published by GamePolitics.com on October 27, 2010 (boomark / email).
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