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: GamePolitics.comGDC: Ethics in Games and Game Development
By james_fudge
Speaking to Develop (and giving a speech at GDC this week), Miguel Sicart, associate professor of Computer Games Research at the IT University of Copenhagen, laid out guidelines for ethics in game development. Issues such as crunch time, digital rights management, and data-mining are ethical issues that need to be explored and addressed 'on a moral basis.' Sicart points out that data mining is an issue that is "extremely interesting from an ethical perspective."
"We agree to let companies take data from us and profile us, and I think that's a fantastic tool for developers," says Sicart. "But data mining raises moral concerns. The main problematic question is what happens to our data." Read More
Full post as published by GamePolitics.com on March 01, 2011 (boomark / email).
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