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: GamePolitics.com

Indie Developer: Piracy Helped Sell My Game

By james_fudge

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Indie developer Daniel Amitay credits piracy with a doubling of sales (thanks to The Escapist). The developer behind the iPhone game "Punch 'Em!" says that his game being pirated ultimately helped double the sales of his game. This is not what you usually hear from game developers about piracy. Punch 'Em! is a 99 cent game that lets users fight each other using the iPhone camera. He was going to write about how the holiday shopping season gave him a big boost in sales until he examined the sales data and found that it was something else driving sales: piracy. Read More

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Full post as published by GamePolitics.com on January 25, 2011 (boomark / email).

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